OGJS

Benchmark workbench

Run the same seeded graph through construction, GPU-complete rendering, picking, worker force, and accelerated force on this device.

Phases
Workload
Build total
Render median / p95
Picking
Worker force
Accelerated force
Actual backend
Typed arrays
WebGL renderer
Viewport
Validationnot run
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Download JSON report

Timing is device-specific. Memory is allocated graph typed arrays, not total heap. Reports include browser/GPU identifiers; review before sharing.